

Taking place after the first Rearmed but before the post-apocalyptic landscape of the revamp, this sequel sends our heroes to the island nation of Papagaya (obviously a stand-in for Cuba) to square off against the dictator Sabio (clearly meant to be Castro.) As before, you’re trailing after a group of soldiers that was previously sent to infiltrate the island, lead by one Colonel Brubaker, who have since gone missing. The result is still an excellent game, although one that changes up familiar elements for seemingly no reason. In light of this, Capcom commissioned a sequel from Swedish development team Fatshark, since GRIN had since closed down. While Bionic Commando Rearmed was initially created to tie-in with the 2009 reimaging, it ended up being substantially more popular than the game it was meant to promote.
